Resume - 2015 | |
File Size: | 65 kb |
File Type: | docx |
Skills:
- High to Low Poly Modeling - Hard Surface Modeling - Zbrush Sculpting - Mesh Retopology - UV unwrap and Normal mapping - LOD Creation and Collisions |
Software:
- 3DS Max - Zbrush - Photoshop - Xnormal - Crazy Bump - Quixel Suite |
Work History:
BUNGiE Studios - Bellevue, WA
Environment Artist
August 2015 - Present
Freelance Artist (Self) - Seattle, WA
3D Artist/ Environments and Props
March 2014 - May 2015
Liquid Development - Portland, OR
Characters, Props, and Environment Artist
February 2010 - March 2014
Floored Architecture - New York, NY
3D Architecture and Furniture Artist
October 2013 - September 2014
WACOM - Vancouver, WA
Contract Artist/ Tester/ Artist for Advertisement
August 2011- Novermber 2012
Freelance Artist (Self) - Auburn, WA
3D Artist/ Graphic Designer
January 2007 - February 2010